Party: Wenceslas, Claudia De La Quinne, The Captain, Vholanthus Sumquaes, Daisy Dandeigh Deveraux
Better armour, a personalized upgrade to their weapon or even health potions, the older dwarf does not seem to mind parting with the supplies... almost suspiciously so. Miss Daisy ventures a few inquiries and discovers his daughter, 'Little Moon' Brimhilde, ventured out with a crew of 11 other scouts into the area closer to the Elfhame and has not returned yet. Daisy promises to look out for traces of Brimhilde when the Eclipse ventures there as well.
Afterwards, Claudia starts witling dragon statues as a way to offer her respect and prayers to Scorchwyn. The voice of the Lord of Vengeance comes to her, offering advise and comforting, before the conversation gets cut off by the Night Queen. Though the words of the Night Queen cause a ripple of worry, the thought that Scorchwyn does favour her current plans strengthens Claudia's resolve.
Wenceslas, on the other hand, finds himself alternatively chilled and warmed, the spike of ice that was removed through the power of the healing magic still leaving a hole in his self... which Emiel seeks to fill. Drawing on his internal unbalance, a small bit of Wenceslas's innate magic is stolen and woven into the blade's handguard, which now carries a beautiful purple chain of flowers ending in a sharp point.
Whispering to the elf, Emiel promises power in a time of need, if exchange for some blood...
Daisy takes some time trying to understand more by talking to the flowers, checking if the Shadows ever come into this area. The flowers are angry and not really informative, but it seems this area is safe.
Hoping to get more information through another channel, Claudia tries to talk to the moss. It is not her forte.
The next morning, the party meets captain Bartuz over breakfast. Using the knowledge of the missing scouts, the group gets more information on the downward trek and renew their promise to report back with information on the scouts and rescue them if at all possible.
They set out and using their skills to advance through the dark maze that approaches the Elfhame. Wenceslas's compass, Daisy's tracking skills, Vholanthus's arcane knowledge, the Captain's guidance and Claudia's moxie lead the party to an ancient crypt filled with small treasures and through a spectral storm that was generated by arcane runes.
And thus they arrive at the outer wall of Dun Scaith. The ancient elven structure clearly breached, the petaled gate broken, the streets beyond littered with undead guardians.
Praying to Scorchwyn for guidance, Claudia hears the Fortress of Shadows will have four trials awaiting them: first swarms of odious serpents, then beaked toads, then a silver and a golden cauldron before the true test of their power: the Lord of Life, necromancer Nechtan.
As though on cue the party hears a voice that welcomes them to their upcoming doom or into his army...

