Showing posts with label Lore. Show all posts
Showing posts with label Lore. Show all posts

Wednesday, February 11, 2026

Vertangian Society: Fleurs Nobles

Les Fleurs Nobles de Vertange.


Imperiali - Supporters of the Emperor, country over family

The Imperiali are staunchly in favour of centralised power, as it leads to quick and decisive choices for the betterment of the nation. They view the senate with some distrust, as some families have chosen to use the positions of power for their own betterment rather than that of the city in the past and would likely do so again if they got the chance.



Benotti
- Imperial guard and confection [Orderborn]

The Benotti feature some of the most renown duelists and have a long tradition of being champions for the Emperor in physical disputes. Due to their arduous training in the ways of marksmanship and swordplay, they have refined highly tuned senses that are put to work when they create the trademark 'Benotti Bonbons', caramelized sugary treats and other confections. They have been allotted a free rein over the import and distribution of sweets.



Avantarei
- Matters magical and astrological [Loreborn]

The Avantarei can usually be found in Stargazer Towers or in the vast libraries that their family maintains for the greater good of Vertange-born intellectuals. They have been blessed with a deep understanding of the arcane and the workings of fate.





L'Equichant
- Royal stables and hunting [Highborn]

The family descending from Franca L'Equichant has always had a knack with animals. Coming fully into their own during times of conflict, the masters of the Imperial Stables are always ready to prove themselves superior horsemen. During more peaceful times, they organise grand hunts, set up breeding programs for the livestock around the city or (together with the Durée) create elaborate horseraces to entertain the people.




Durée
- Public works and festivals [Highborn]

If any family is antonymous with 'Without money, you cannot have fun', it would be the family Durée. They provide not only essential repairs to infrastructures throughout Vertange, but they also set up lavish festivals for the Vulgari with great care. Their income is partially a stipend from the Emperor and partially from the other Fleurs Nobles, who want to be seen as kind and benevolent. That is not to say that they are without skill at arms, for some of the greatest generals Vertange has known, were from this house.


Nocti - Supporters of a more democratic rule, family over country

In times of weak emperors, the Nocti strive to enlarge the power of the families through a governing body known as a senate. Under the current emperor, this has fallen in standing, though some laws are still passed through their efforts.



De Bouchee
- Bankers and moneylenders [Highborn]

The familie De Bouchee came into money early and never let it go. They have been blessed by the Lady of the Scales herself in order to keep the money safe, the aspirations of the skilled unhampered by the lack of coin they may be in temporarily and the city itself prosperous. Should they fail at this, the Lady of Scales will appear and appoint a more capable leader for the family's efforts. This has happened twice in the existence of the city.




De La Quinne
- Balls and socialites [Loreborn]

The family De La Quinne are known followers of the Night Queen. They spend a lot of time on ensuring the other Fleurs Nobles get along, instigating balls, matchmaking for weddings and promoting culture through musical or poetic recitals. Some say they are also involved in assassinations and poisoning comes naturally to them, but few do so loudly.




Du Trêve
- Taxmen, soldiers and lawyers [Slyborn]

In a city where the laws are rather loose, the enforcement is about as important as the interpretation of any incidents. The family Du Trêve has made their name in being the foremost experts in understanding the spirit of the law. It should come as no surprise that this eye for detail also enabled them to not only claim the lucrative post of tax collectors for themselves, but they also protect and staff the Tidal Fortress "Castello di Punta Verta", allowing them to exact the tolls for entering the port proper.



Sombri
- Funerals and maintaining gravesites [Orderborn]

Where many people are born, many people also see their lives end. In order to avoid the dead littering the streets, the pale carts of the Sombri circulate throughout Vertange. The men and women from this family take the burden of entombing those who have passed and safeguarding the gravesites from time and criminals. The need to keep the gravesites as peaceful as possible has led to many of this family investing time and coin into studying medicine and the healing arts.


Parlementari - Neutral Lawmen, law over feelings


Where Imperiali and Nocti oft try to overrule the law with their own preferences, the Parlementari keepeverything functioning as it should. While not as exciting as the others, the political prowess is not to be underestimated, as even the powerful Priati are members of this faction. The Parlementari are invariably some of the richest families in Vertange, leading to their vested interest in maintaining the status quo.



Priati
- Clergy and religion [Orderborn]

Any sentient being needs things to believe in, and the Priati are uniquely focussed on keeping the spiritual side of Vertange aligned to avoid damage to its people. As the caretakers of the most active deity in Gaevel (the Lady of the Scales), their word carries great weight in any discussion they want to enter.




Sumquaes
- Judges and education [Loreborn]

Before their position as chief legal family was usurped by the Du Trêve, the Sumquaes were the judge, jury and proverbial headsman for most of the city. With the Du Trêve taking over the interpretation of the law, the Emperor Doré Argontize decreed the letter of the law is still best left to the ancient Sumquaes family, so from their line are drawn the Judges. In addition to this, the Grand University is also run by them.



Tesodi
- Clothing and trade [Highborn]

A cultured city needs to have a diverse and lively outlook, or so the Tesodi family says as they reveal the season's new fashion trends to the baffled onlookers. With either daring modern designs or modest classical garbs, the tradesmaster of the Tesodi dictates what one should wear to the next ball, gathering or audience with other Fleurs Nobles.




Du Calle
- Public order and detention [Orderborn]

The nature of those who dwell in such a prideful and rich city as Vertange means that some will try to take shortcuts to success. The family Du Calle regretfully makes sure that getting caught and tried by the appropriate level of justice is not without repercussions. On street-level this is reflected by armed patrols. Once it has been established that someone broke a law, the punishment is meted out accordingly, from physical harm to detention in awaiting a sentence, the Du Calle have facilities that serve these purposes.
Executions are usually not for the public to see, but should such things arise, the Du Calle let the Durée take over. The family motto is "Do what must be done".

Vertange Society: Common folk

The common folks of Vertange, divided as seen by the masses.

Vulgari

Patricians - Vertange-born merchants

Adsidui - Vertange-born commoners (mainly craftsmen)

Proletarii - Vertange-born workers (porters and such)


Peregrini (Probatory citizens)

Equites - Levies and mercenaries (civil soldiers)


Foreigners

Plebis - Newcomers, not born in Vertange


Big families in the Vulgari

The commoners amongst the Vertanger, those that keep the city afloat through their hard work, are no less vital to the city's wellbeing than the Fleurs Nobles. While the highborn sit in their villas behind elaborate facades, both physical and proverbial, the Vulgari are the lifeblood that make from Vertange not just a poet's city, but also one of the big three trade hubs on the coastline.

Among commoners and Fleurs Nobles, there is a distinction between those newly come to the city (the so-called Peregrini) and the proper Vulgari that were born in the city. This distinction also extends to rights and applicable laws.


One of the Vulgari would count themselves lucky to belong to one of the major tradesfamilies.

This layer of society specifically is known as the Patricians, those closest to the Fleurs Nobles as common blood can get, and they can get invited to many (but not all) balls.
When someone from noble blood feels the need to allow fresh cash to flow into their coffers, sometimes they will marry with one of the children from such Patrician houses.

Patricians

De'Campi - Large shops containing various foodstuffs [Wanderborn]

The De'Campi have connections all over the coastline of the Sea of Ends, importing and reselling exotic dishes from Perlis, hard drinks from Varstein or the smoked meats from Freicöve. Their caravans coming in are always a sign that the food prices in the lower city will be lower for a while, and the next festival will dazzle the mind and the mouth alike.

Ostari - Restaurants and taverns [Seaborn]

The Ostari run most of the quality establishments for commoners. It is frequently said that for every tapped barrel of wine or ale, at least three Ostari have gotten paid. More so than most, the Ostari have a finger on the pulse of the city, leading to many adventurers looking

for information in their establishments before turning to more official channels.


Adsidui

Guanti - Clothes [Wanderborn]

Resourceful and thrifty, the Guanti family can make almost anything into wearable items.
They clothe most of the civilians in Vertange, keeping costs low to ensure both a good turnover of their stylings (based on last season's highlights) and to keep competition out.

Edaeci - Architectural work [Underborn]

The beautification of the city can only be done by craftsmen who understand the true heart of the sandstone and marbles they are working with, and the Edaeci have this understanding in spades. From daring escapades on scaffolding to detailed chiseling while hanging from a spire, the Edaeci are the masters of the rooftops in the Lower City.


Proletarii

Camminari - Carriers around town, most gondelièri [Seaborn]

[World] The Races of Gaeval

Main races of Gaeval (as seen through Daggerheart's options)


Common races

Dwarf - Mercantile and mountains. (Nomadic, Tomeadic and Settled)

Elf - Fine arts and the forests (Sun, Wood and Dark)

Goblin - Tinkering and the sea (Red, Green and Feral)

Human - Populous and agriculture (Perlisian, Vertanger, Freicövei)


Uncommon races (live secluded, outside of main civilisation or are very few in number)

Infernis - Seen as a bad omen, this race is unlikely to receive a warm welcome.

Drakona - Also known as Kobolds. Hold strong family ties but seen as close to monsters by most.

Halfling - Travel in Family Trains, said to bring good luck and steal small items, in equal measure.

Beastkin - Come in various forms, usually live in the Wild Lands beyond the ruins of Altharion.


Extremely rare

Dryad (Fungril) - Natural spirits in mortal form, may live in a city park but prefer the wilds.

Faerie - Branch of the elves, they live away from the Cities in mystical homes known as Elfhames.

Orc - Spirits bound in mortal form, seen as violent demons.