Wednesday, July 1, 2026

Group 3: A stroll in Vertange

Party: Puck, Sunna Zenobia, Enchantelle Devin, Sage, Carter

We find our heroes as they approach Conto Abbeva di Porta Valletta at the Abbeverato, a place when lower classes and the Fleurs Nobles sometimes intermingle.
They are confronted by a group of eager galetto, noble youth seeking to make a name for themselves. As the youths push for payment, Sunna takes offense at their behaviour and a brawl breaks out. The party stands tall at the end of the fight, with both Enchantelle and Sage causing the death of an opponent.
Disheartened by the loss of their allies, the remaining two noble youngsters seek to run away, with Puck and Sunna eliminating the slowest one. The party then meets with their contact, a man introducing himself as Don Inconnue (but known to Enchantelle as Louix de Pleurs de Nicheries).
Louix explains he is to testify in court and that he worries for his safety as there are many parties interested in him not standing as a witness. The party, once convinced that coin will be provided (half up front and half upon delivering Louix to the Court of the Lady of Scales at noon), set out to safeguard their new patron. Puck knows of a place, the Rusted Cartwheel, where they can stash the noble until the next day. In the background, the maids take care of the noble corpses, though the party does take some clothes from them in order to fashion a disguise. Heading out into the streets, the group spots the remaining noble returning with a contingent of the city guard, so they decide to hop into an ox-cart and hide. Sadly enough, as the group (with mixed success) jumps into the cart, the extra weight proves too much for the axles - which snap. A horrible chaos ensues, with oxen stampeding and other animals panicking all over the street. At least one building gets demolished as the group makes their getaway.
Arriving at the Rusted Cartwheel, the party (in mild disrepair) retires to whatever hole in the wall passes for a room here, in full privacy and anonymity, preparing themselves for what is sure to be an interesting day on the morrow.

Somewhere late in the evening, Carter makes his way down to the Rusted Cartwheel as he finally makes his big escape from his family's estate. He greets Sunna and Enchantelle who have the common room to themselves at the late hour, with Sunna mending Enchantelle's dress for the next day's events, so they catch Carter up to the events of the day and insinuate the reward may well help him along to his financial independence away from home. Warming to the idea of having money to buy things, Carter decides to stick around and offer his services.
With the morning rolling around, the early birds head off to the bathhouse, where they meet Gaultier Sans-Culottes, halfling wonder of the world and eater of pocket bacon. They make polite conversation but leave quickly after bathing, so they notice the ambush that was set outside of the Rusted Cartwheel and Enchantelle uses her magic to GREAT effect in order to lay low many of the assailants, while both Carter and Sunna eliminate their fair share of the issue.
Having little heart for the day's toils, both Puck and Sage offer to stay behind and guard the valuables, while the others escort Louix to court. Before it comes to that, Cassian provides the (newly bloodstained) trio with new clothes.
The group rides an ox-cart to the gates of the Jardin, where they leave off and continue on in a quick step.

With enough time to spare, the party delivers Louix to the Court and the man goes in to have a hearing. As the ornate door closes, the group hears a beam fall into place and suspects something to have gone wrong. Using skills perfected in many an evening's work, the group manages to undo the blockade and hears it fall while Louix whimpers against the other side of the door.
A gaggle of assassins is attempting to do more harm to the nobleman, but as Carter transforms into a staff-wielding whirling dervish, Sunna brandishes her weapons and Enchantelle literally dive-bombs the opposition, they stand little chance. A brief appearance by Gaultier (who recognizes the party from earlier) sees some wounds mitigated as sticky poultices get thrown to ease the pain.
The final stroke falls and so does silence. Louix, injured with a broken leg due to a falling beam, is still incredibly grateful for the life-saving work the party has done for him, leaving him to make good on his promise of wealth for the assisting heroes.

Whatever secret the assassins wanted to keep secret is now known to the higher echelons of the Fleurs Nobles and the victorious party can rest with the knowledge that no good deed ever goes punished...

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